This is a short tour of Deenlumo for parents: what your child does, what you see, and how breaks, privacy and siblings work. If you're comparing options for an Islamic learning game for kids, it should answer most of your questions in a few minutes.
What Deenlumo is
Deenlumo is an Islamic learning game for children aged 6 to 8, on iPhone and iPad. Children play short story adventures and 8 learning games about good manners, everyday Islam, and Arabic letters and words. Their guide is Lumo, a friendly lantern-bug who reads every instruction aloud, so children who are still learning to read can play on their own. There are no ads and no account.
A first session
There's no sign-up: you open the app and your child can start. They pick their explorer and land on a village map. On the map, the "Lumo's picks" button offers three ideas for what to play next, such as a new story, a review that's due, or a game at the right level. Your child always chooses, and every place on the map stays open. Suggestions adapt to how each child is doing, and they're worked out on the device.
You can choose the language your child learns in separately from the language of the grown-ups area. Deenlumo is available in English, French and Arabic, with full right-to-left Arabic.

Adventures and games
Adventures are short stories with Lina, Sami, their family and friends, followed by activities. Children find the clue, help a friend choose, put steps in order, take care of something, or discover a letter. There are 112 story adventures in 14 chapters, including Manners at Home, At the Masjid, My Feelings, Caring for Our World, Arabic Discovery and Letter River.
After two finished adventures, Lumo's Review opens. It mixes activities from lessons your child has played, and brings back skills that are due first.
The 8 games are Sort It!, Memory Match, Story Builder, Letter Trace, Find It!, Step Path, Quiz Show and Lumo's Challenge. Games go from easy to trickier, and your child chooses when to try a trickier one. There are no timers in any game.
When your child gets stuck
Mistakes are explained kindly. After two tries, Lumo gives a hint and a simpler activity, and a "Help me" button is always there.
Every instruction is shown as text with a Listen button, so children can also follow with the sound off.
Progress is saved after every activity, so if your child has to stop in the middle of an adventure, nothing they finished is lost.
The garden and stars, never a score of faith
Every finished adventure adds something to your child's garden, and replaying never takes anything away. Stars show finished activities. They are not a score of faith or behaviour. There are no streaks to lose, no leaderboards and no countdowns.
The grown-ups area
Settings sit behind a grown-ups check, so children stay out of them. Inside, for each child, you can see:
- What they practised. Each skill is marked Practised, Remembering or Remembered.
- A "Talk about it" question for every adventure, to ask at dinner or bedtime.
- Why Lumo picked each activity: what's suggested next, what was played today, and which skills are being practised.
- Minutes played today and over the last 7 days.
Lumo suggests a short break about every 20 minutes. You can also set an optional daily limit. It's off by default, and when it's on, play ends gently and only a grown-up can lift it.
The app has gentle music and sound effects. You can set the voice, music and effects volume separately, switch to a no-music mode, or turn on reduced motion.

For ideas on making a family plan around screens, see healthy screen time for Muslim families.
Several children on one device
Up to three children can play on one device. Each has their own explorer, stars and garden, and their own suggestions and learning record. There are no logins and no names to type.
Privacy in plain words
- No ads.
- No account and no login.
- No third-party analytics and no tracking.
- The app asks for no permissions: no camera, microphone or location.
Read the full details in our privacy policy.
What's free
You can see what's free and what Deenlumo Family adds on our pricing page.
FAQ
What is Deenlumo?
Deenlumo is an Islamic learning game for children aged 6 to 8 on iPhone and iPad. Children play short story adventures and learning games about good manners, everyday Islam and Arabic letters and words, guided by Lumo, who reads every instruction aloud. There are no ads and no account.
Does my child need to read to play?
No. Lumo reads every instruction aloud, and each line has a Listen button, so children who are still learning to read can play on their own. Instructions are also shown as text on screen, so children can follow with the sound off too.
Can siblings share one iPad?
Yes. Up to three children can play on one device, each with their own explorer, stars, garden and suggestions. There are no logins and you don't need to type their names.
Can I limit how long my child plays?
Yes. Lumo suggests a short break about every 20 minutes, and in the grown-ups area you can set an optional daily limit. It's off by default; when it's on, play ends gently at the limit and only a grown-up can lift it.
Read next
- How to choose an Islamic app for your child: 10 checks
- Islamic manners for kids: a parent's guide
- More about Deenlumo for parents
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How we wrote this. This tour was written by the Deenlumo team and describes the app as it is built today. Every statement is checked against our internal claims list before publishing. Screenshots are real and unedited. For questions about religious content, ask us, and for rulings, ask your local imam or teacher.



